Implemented ClientManager so it can manage the usb and wireless threads. Impelmented better mutex logic on CmaClient. Execute the cma events in a different thread so the event listener is available. Code refactoring. Fix memory leaks in threads. Updated readme.
		
			
				
	
	
		
			57 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 *  QCMA: Cross-platform content manager assistant for the PS Vita
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 *
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 *  Copyright (C) 2013  Codestation
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, either version 3 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef SFOREADER_H
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#define SFOREADER_H
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#include <QString>
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class SfoReader
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{
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public:
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    SfoReader();
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    bool load(const QString &path);
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    const char *value(const char *key, const char *defaultValue);
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private:
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    typedef struct {
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        quint16 key_offset;
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        uchar alignment;
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        uchar data_type;
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        quint32 value_size;
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        quint32 value_size_with_padding;
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        quint32 data_offset;
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    } __attribute__((packed)) sfo_index;
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    typedef struct {
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        char id[4];
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        quint32 version;
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        quint32 key_offset;
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        quint32 value_offset;
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        quint32 pair_count;
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    } __attribute__((packed)) sfo_header;
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    QByteArray data;
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    const char *key_offset;
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    const sfo_header *header;
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    const sfo_index *index;
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};
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#endif // SFOREADER_H
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