pro files in the same directory. With this change the android library now builds properly. This also fixes the parallel compilation problem that happened when building using +8 cores.
		
			
				
	
	
		
			95 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 *  QCMA: Cross-platform content manager assistant for the PS Vita
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 *
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 *  Copyright (C) 2013  Codestation
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, either version 3 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef CLIENTMANAGER_H
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#define CLIENTMANAGER_H
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#include "database.h"
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#include "forms/pinform.h"
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#include "forms/progressform.h"
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#include <QObject>
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#include <QThread>
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#ifdef Q_OS_UNIX
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#include <QSocketNotifier>
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#endif
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class ClientManager : public QObject
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{
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    Q_OBJECT
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public:
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    explicit ClientManager(Database *db, QObject *parent = 0);
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    ~ClientManager();
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    void start();
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    void stop();
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#ifdef Q_OS_UNIX
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    // unix signal handlers
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    static void hupSignalHandler(int);
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    static void termSignalHandler(int);
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#endif
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private:
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    int thread_count;
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    QMutex mutex;
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    Database *m_db;
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    PinForm pinForm;
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    ProgressForm progress;
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    QThread *usb_thread;
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    QThread *wireless_thread;
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#ifdef Q_OS_UNIX
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    // signal handling
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    static int sighup_fd[2];
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    static int sigterm_fd[2];
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    QSocketNotifier *sn_hup;
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    QSocketNotifier *sn_term;
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#endif
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signals:
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    void updated(int);
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    void stopped();
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    void receivedPin(int);
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    void deviceDisconnected();
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    void messageSent(QString);
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    void deviceConnected(QString);
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public slots:
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    void refreshDatabase();
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#ifdef Q_OS_UNIX
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    // Qt signal handlers
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    void handleSigHup();
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    void handleSigTerm();
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#endif
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private slots:
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    void threadStopped();
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    void databaseUpdated(int count);
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    void showPinDialog(QString name, int pin);
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};
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#endif // CLIENTMANAGER_H
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