pro files in the same directory. With this change the android library now builds properly. This also fixes the parallel compilation problem that happened when building using +8 cores.
		
			
				
	
	
		
			59 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 *  QCMA: Cross-platform content manager assistant for the PS Vita
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 *
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 *  Copyright (C) 2013  Codestation
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, either version 3 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef CMABROADCAST_H
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#define CMABROADCAST_H
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#include <QMutex>
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#include <QObject>
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#include <QUdpSocket>
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#define QCMA_REQUEST_PORT 9309
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class CmaBroadcast : public QObject
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{
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    Q_OBJECT
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public:
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    explicit CmaBroadcast(QObject *parent = 0);
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private:
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    void replyBroadcast(const QByteArray &datagram);
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    QMutex mutex;
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    QString uuid;
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    QByteArray reply;
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    QString hostname;
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    QUdpSocket *socket;
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    static const QString broadcast_reply;
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    static const char *broadcast_query_start;
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    static const char *broadcast_query_end;
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    static const char *broadcast_ok;
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    static const char *broadcast_unavailable;
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public slots:
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    void setAvailable();
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    void setUnavailable();
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private slots:
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    void readPendingDatagrams();
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};
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#endif // CMABROADCAST_H
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