Files
qcma/gui/forms/configwidget.h
codestation 9f790dc788 Reorganized project to avoid the ".pro not found" by having all the
pro files in the same directory. With this change the android library
now builds properly.

This also fixes the parallel compilation problem that happened when
building using +8 cores.
2015-03-21 14:48:25 -04:30

56 lines
1.4 KiB
C++

/*
* QCMA: Cross-platform content manager assistant for the PS Vita
*
* Copyright (C) 2013 Codestation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIGWIDGET_H
#define CONFIGWIDGET_H
#include <QDialog>
#include <QLineEdit>
#include <QSettings>
#include <QSignalMapper>
namespace Ui {
class ConfigWidget;
}
class ConfigWidget : public QDialog
{
Q_OBJECT
public:
explicit ConfigWidget(QWidget *parent = 0);
~ConfigWidget();
private:
enum browse_buttons {BTN_PHOTO, BTN_MUSIC, BTN_VIDEO, BTN_APPS, BTN_URL, BTN_PKG};
void connectSignals();
void setDefaultData();
void savePath(QSettings &settings, const QLineEdit *edit, const QString &key);
Ui::ConfigWidget *ui;
private slots:
void protocolModeChanged(int index);
void browseBtnPressed(int from);
void accept();
};
#endif // CONFIGWIDGET_H