pro files in the same directory. With this change the android library now builds properly. This also fixes the parallel compilation problem that happened when building using +8 cores.
		
			
				
	
	
		
			50 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			50 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 *  QCMA: Cross-platform content manager assistant for the PS Vita
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 *
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 *  Copyright (C) 2013  Codestation
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, either version 3 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#ifndef CMAROOTOBJECT_H
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#define CMAROOTOBJECT_H
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#include "cmaobject.h"
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#include <QList>
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#include <vitamtp.h>
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class CMARootObject : public CMAObject
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{
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public:
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    explicit CMARootObject(int ohfi);
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    ~CMARootObject();
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    void initObject(const QString &path);
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    void remove(const CMAObject *obj);
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    int getFilters(metadata_t **p_head);
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    int num_filters;
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    metadata_t *filters;
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    static QString uuid;
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private:
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    void createFilter(metadata_t *filter, const char *name, int type);
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    int root_ohfi;
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};
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#endif // CMAROOTOBJECT_H
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