pro files in the same directory. With this change the android library now builds properly. This also fixes the parallel compilation problem that happened when building using +8 cores.
		
			
				
	
	
		
			72 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 *  QCMA: Cross-platform content manager assistant for the PS Vita
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 *
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 *  Copyright (C) 2013  Codestation
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, either version 3 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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#include "pinform.h"
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#include "ui_pinform.h"
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#include <QDebug>
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#include <QDesktopWidget>
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const QString PinForm::pinFormat =
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    "<html><head/><body>"
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    "<p><span style=\"font-size:24pt; font-weight:600;\">%1</span></p>"
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    "</body></html>";
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PinForm::PinForm(QWidget *obj_parent) :
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    QWidget(obj_parent),
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    ui(new Ui::PinForm)
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{
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    ui->setupUi(this);
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    move(QApplication::desktop()->screen()->rect().center() - rect().center());
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    setFixedSize(size());
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    setWindowFlags(Qt::CustomizeWindowHint | Qt::WindowTitleHint);
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    connect(ui->cancelButton, SIGNAL(clicked()), this, SLOT(hide()));
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}
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void PinForm::setPin(QString name, int pin)
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{
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    qDebug() << "Got pin from user " << name;
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    ui->deviceLabel->setText(tr("Device: %1 (PS Vita)").arg(name));
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    ui->pinLabel->setText(pinFormat.arg(QString::number(pin), 8, QChar('0')));
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    show();
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}
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void PinForm::startCountdown()
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{
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    timer.setInterval(1000);
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    counter = 300;
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    connect(&timer, SIGNAL(timeout()), this, SLOT(decreaseTimer()));
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    timer.start();
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}
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void PinForm::decreaseTimer()
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{
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    counter--;
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    if(counter == 0) {
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        timer.stop();
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        hide();
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    }
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    ui->timeLabel->setText(tr("Time remaining: %1 seconds").arg(counter));
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}
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PinForm::~PinForm()
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{
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    delete ui;
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}
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