Files
qcma/common/httpdownloader.h
codestation 9f790dc788 Reorganized project to avoid the ".pro not found" by having all the
pro files in the same directory. With this change the android library
now builds properly.

This also fixes the parallel compilation problem that happened when
building using +8 cores.
2015-03-21 14:48:25 -04:30

67 lines
1.7 KiB
C++

/*
* QCMA: Cross-platform content manager assistant for the PS Vita
*
* Copyright (C) 2014 Codestation
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef HTTPDOWNLOADER_H
#define HTTPDOWNLOADER_H
#include <QByteArray>
#include <QMutex>
#include <QNetworkReply>
#include <QObject>
#include <QWaitCondition>
#include <inttypes.h>
class HTTPDownloader : public QObject
{
Q_OBJECT
public:
explicit HTTPDownloader(const QString &url, QObject *parent = 0);
~HTTPDownloader();
qint64 getFileSize();
signals:
void messageSent(QString);
public slots:
void downloadFile();
static int readCallback(unsigned char *data, unsigned long wantlen, unsigned long *gotlen);
void metadataChanged();
void readyRead();
void error(QNetworkReply::NetworkError);
private:
QString remote_url;
QNetworkAccessManager *request;
QMutex lengthMutex;
bool firstRead;
static QMutex dataAvailable;
static QMutex dataRead;
static QNetworkReply *reply;
volatile static qint64 m_contentLength;
static QByteArray buffer;
static bool bufferReady;
static qint64 downloadLeft;
};
#endif // HTTPDOWNLOADER_H