Only index the database when a valid uuid is present.
Refresh the database when a PS Vita is connected.
This commit is contained in:
@@ -106,8 +106,13 @@ void ClientManager::start()
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void ClientManager::refreshDatabase()
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void ClientManager::refreshDatabase()
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{
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{
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if(!db.reload()) {
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bool prepared;
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if(!db.reload(prepared)) {
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if(prepared) {
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emit messageSent(tr("Cannot refresh the database while is in use"));
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emit messageSent(tr("Cannot refresh the database while is in use"));
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} else {
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emit messageSent(tr("No PS Vita system has been registered"));
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}
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} else {
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} else {
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progress.show();
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progress.show();
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}
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}
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@@ -174,6 +174,7 @@ void CmaClient::enterEventLoop(vita_device_t *device)
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eventLoop.moveToThread(&thread);
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eventLoop.moveToThread(&thread);
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connect(&thread, SIGNAL(started()), &eventLoop, SLOT(process()));
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connect(&thread, SIGNAL(started()), &eventLoop, SLOT(process()));
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connect(&eventLoop, SIGNAL(refreshDatabase()), this, SIGNAL(refreshDatabase()), Qt::DirectConnection);
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connect(&eventLoop, SIGNAL(finishedEventLoop()), &thread, SLOT(quit()), Qt::DirectConnection);
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connect(&eventLoop, SIGNAL(finishedEventLoop()), &thread, SLOT(quit()), Qt::DirectConnection);
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thread.start();
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thread.start();
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@@ -58,10 +58,17 @@ void Database::setUUID(const QString uuid)
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QSettings().setValue("lastAccountId", uuid);
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QSettings().setValue("lastAccountId", uuid);
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}
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}
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bool Database::reload()
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bool Database::reload(bool &prepared)
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{
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{
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if(mutex.tryLock()) {
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if(mutex.tryLock()) {
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if(CMARootObject::uuid != "ffffffffffffffff") {
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timer->start();
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timer->start();
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prepared = true;
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} else {
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mutex.unlock();
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prepared = false;
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return false;
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}
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return true;
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return true;
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} else {
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} else {
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return false;
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return false;
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@@ -127,7 +134,6 @@ int Database::create()
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case VITA_OHFI_PSPSAVE:
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case VITA_OHFI_PSPSAVE:
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case VITA_OHFI_PSXAPP:
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case VITA_OHFI_PSXAPP:
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case VITA_OHFI_PSMAPP:
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case VITA_OHFI_PSMAPP:
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obj->initObject(settings.value("appsPath").toString());
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obj->initObject(settings.value("appsPath").toString());
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}
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}
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@@ -42,7 +42,7 @@ public:
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explicit Database();
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explicit Database();
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~Database();
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~Database();
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bool reload();
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bool reload(bool &prepared);
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void setUUID(const QString uuid);
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void setUUID(const QString uuid);
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void addEntries(CMAObject *root);
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void addEntries(CMAObject *root);
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CMAObject *ohfiToObject(int ohfi);
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CMAObject *ohfiToObject(int ohfi);
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