Update the database in a different thread so it doesn't freeze the main
thread. Show PIN in a dialog instead of a notification popup. Translations updated.
This commit is contained in:
25
cmaevent.cpp
25
cmaevent.cpp
@@ -1,3 +1,22 @@
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/*
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* QCMA: Cross-platform content manager assistant for the PS Vita
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*
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* Copyright (C) 2013 Codestation
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "cmaevent.h"
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#include "utils.h"
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@@ -11,8 +30,8 @@ Database *CmaEvent::db = NULL;
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metadata_t CmaEvent::g_thumbmeta = {0, 0, 0, NULL, NULL, 0, 0, 0, Thumbnail, {{18, 144, 80, 0, 1, 1.0f, 2}}, NULL};
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CmaEvent::CmaEvent(vita_device_t *s_device, QObject *parent) :
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BaseWorker(parent), device(s_device), is_active(true)
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CmaEvent::CmaEvent(vita_device_t *s_device) :
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device(s_device), is_active(true)
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{
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}
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@@ -29,7 +48,7 @@ void CmaEvent::process()
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mutex.unlock();
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}
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qDebug("Finishing event_thread");
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emit finished();
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emit finishedEventLoop();
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}
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bool CmaEvent::isActive()
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